Screenshot past Gamepur

Apex Legends Season 12: Disobedience brings plenty of new changes to various aspects of the game. In Apex, even the smaller changes will drastically affect gameplay, with changes to impairment values affecting how long it takes to driblet an opponent, or Hop-Up attachments giving you an edge with a certain weapon. A new Hop-Up coming with Disobedience is the Kinetic Feeder Hop-Upward, which you can attach to the Triple Take rifle and Peacekeeper shotgun.

Related: All Supply Drop and loot changes in Apex Legends Flavor 12: Defiance

The Kinetic Feeder allows for those 2 weapons to automatically reload during a slide, while also drastically increasing choke fourth dimension while the effect is active. The immediately obvious utilize example for the Kinetic Feeder is not having to worry most reloading as much when you're either running away from a firefight or leaving in one case information technology's done — you tin can reload automatically while you're sliding down a big colina, freeing y'all upwardly to bank check your inventory or map, or focus on what's going on around you.

Some other use for this new Hop-Upwards is that it will reload for you during any slide, which means that sliding around during a firefight volition automatically reload the rifle for you, potentially giving you lot a valuable actress shot or two when you need it most.

Every bit Respawn game designer Eric Canavese detailed in a press event about Disobedience and its changes: "This Hop-Upwards is really designed to empower players to accept advantage of the total latitude of Apex's movement in the middle of combat, sliding effectually, getting a bit of ammo back, and popping off really fast choked shots."